its highly recommended hidden gem of a game.

Is it weird that I've suddenly stopped liking video games? chancellor14 Sep 11 2015.

You have been selected for extermination by the PCMASTERRACE . In Week 3 (20th - 26th April) we had 259 entries from 230 authors across 48 games. While frame-rates are still highly variable, the fluctuations in fluidity aren't quite as impactful on PS4 as they are on Microsoft's console, providing an extra boost to the game's solidity under load. Third is whacky gang crime, IV is Mass Effect meets the Matrix.

The Gat out of Hell standalone game also suffers from the same problems of fluctuating controller response and noticeable judder across both platforms, although in some cases performance is a little better than the main game - the dark and gritty environments of hell contain less concentrated detail, freeing up system resources.

However, the presentation often appears somewhat harsh and unnatural. Join Yahoo Answers and get 100 points today. How will I be paying for those? On occasion, streaming is ever-so-slightly faster on Xbox One compared to its Sony counterpart, but this isn't something that is noticeable outside of viewing still snapshots and slowed down footage - the mild pop-in that occurs during the transition between gameplay and cut-scenes mostly remains at the same level across all formats. Microsoft hints at more developer acquisitions, post-Bethesda, "We will always look to grow inorganically where it makes sense. The representation of Hell actually appears to be based on Steel Port - and feels strangely familiar - but with changes to the landscape carved out by collapsed buildings and rocky islands surrounded by a sea of lava. Favorite Answer. The full nudity mod for saints row 4, does it work on PS4 and if so how do you get and install it? On the plus side, there's no reduction in resolution - the Xbox One version of Re-Elected and Gat out of Hell produce the same native 1080p presentation as their PS4 counterparts. saint row 3 remasters got issues with frame rate problems no super powers. This creates more pixel-pop, shimmering and break-up across finely detailed scenery than we'd expect to see from a current-gen console release. These areas provide a snapshot of just how good a current-gen Saint's Row remaster could be running at full frame-rate, but unfortunately such moments are few and far between. its a really shame they never remaster this version also. Never miss a thing. Why are people so against Xbox like its still 2013? On the 4th of June, 2013, Deep Silver issued a press release stating that the Collectors Edition, dubbed the "Saints Row IV Collector's Edition: the Super Dangerous Wub Wub Edition", would include a 12" Dubstep Gun replica complete with music from the game and laser sight, a Dubstep Doomsday button, and an 8" Johnny Gat memorial statue.

For a start, there's lingering disappointment that the developers could get nowhere near a locked 1080p60, while the lack of a 30fps cap means that gameplay is dominated by obtrusive judder. The unlocked frame-rate means that average frame-rate stats are actually useful, so we've included them, along with some others, below. Cut-scenes directly leading into gameplay employ an uncapped frame-rate, where we find the PS4 has a noticeable performance advantage. The core assets and the majority of the effects work are a match, with the PS4 and Xbox One conversions operating on a similar level to the PC release running with maximum settings enabled. They're completely different games, tonally. Cut-scenes allow us to directly compare both versions in exact, like-for-like conditions. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. Indeed, besides the 'fixed' ambient occlusion in Gat out of Hell on Xbox One, there are no other notable rendering differences between the expansion and the main Saint's Row 4 game. Lv 7. Both titles are using the same engine, featuring the same graphical upgrades and alterations, although the change in setting means that the environments are drastically different. Strategy Guide/Walkthrough/FAQ. It's all the more curious given that 2x MSAA is present on Xbox 360, while a post-process solution is deployed on PS3. Curiously, these changes don't carry across over to the Xbox One game, where we see the same flatter explosion effects found in the PC and last-gen console editions. Do the online table reservation businesses make money?

Press question mark to learn the rest of the keyboard shortcuts. On top of that, we also wanted to check out the Gat out of Hell standalone expansion. A similar level of parity is achieved across most areas of the game on both consoles. The unusual car handling in combination with sudden shifts in controller feedback makes driving across Steel Port more challenging than it should be as a consequence, while precisely aiming during gunfights is also affected by changes in latency on a frame-by-frame basis. Answer Save. Hopefully, the developers will address this one way or another in a forthcoming update. Cookies help us deliver our Services. Saints Row IV: Re-Elected + Gat out of Hell is so much more than a game.

This is especially notable when flying above the volcanic environments found in Gat out of Hell, where the long distance views are impacted by jerky movement as you soar through the skies.

As things stand, while these remasters are worthwhile, the compromises inherent in the conversion mean that despite some small visual drawbacks, the PC version remains the best edition of the game available - and the good news is that the Gat out of Hell standalone expansion launched this week on all formats, not just the PC but Xbox 360 and PS3 too. He was shot in Kenosha. Other enhancements are the same across both current-gen consoles. These current-gen remasters could have been the definitive versions of what remains a highly entertaining game, but both of them are let down by performance issues. This site © 2020 Gamer Network Limited. its highly recommended hidden gem of a game. The game never exhibits screen-tear, but the erratic delivery of frames to the screen in addition to jarring shifts in fluidity creates an uneven experience. Occasionally performance is very similar between both versions, although most of the time we find the PS4 quickly pushes ahead shortly after.