However, Sawyer changed some of the conventions around pistol damage and ironsight FOV, but these are hard to notice in gameplay so it shouldn't be an issue. I used the OG JSawyer mod on another computer so I have very few mods on the current one I use. do i put it straight into the fallout new vegas folder or in the "data" folder? Hey guys. Both would revert the Varmint Rifle to 5.56 if loaded after. Yeah, sorry, I had to remove that feature. Here's the JSawyer Ultimate Edition page on Nexus Mods.

All trademarks are property of their respective owners in the US and other countries. I reckon at the rate I'm going. Tried to install this mod after using the OG JSawyer mod and I had a lot of fun with it. It seems your right. JSawyer's popular mod, fully re-implemented from the ground up. It’s also possible to make and share presets. Only major problem with the mod I find is that the xp required to go up to the next level is absolutely ridiculous never mind the xp reduction. It's just saying it's installed. By using our Services or clicking I agree, you agree to our use of cookies. Main features Is this a bug or has that change been reverted? Hi, love the mod and 90% of what goes with it! Hey guys. Recently, FNV: ultimate edition went on sale so I bought it and decided to add JSawyer's ultimate mod to make it more interesting. I installed all the mods as best as I could, however for the Mod Configuration Menu it said I couldn't download Microsoft Visual C++ (required download for MCM) because I already had it on my computer apparently. FOMM saying that doesn't mean MCM is actually working. This is why I’ve added pretty comprehensive rarity options—so someone can make a scarce ‘survival’-style run. © Valve Corporation. Its not particularly what I wanted but I understand his reasons and it will in the long run allow him to do more things with JSU that will benefit all who use it. Copyright © 2020 Robin Scott. I was wondering if mods that add new weapons would have any compatibility or balance(mainly concerned about weight) issues. However I still went through and downloaded it as per the instructions and I don't think I ran into other issues. i'm asking him about why i'm seeing expired stimpaks despite me not having any of the requirements to even see them. for some reason I still had JIP 55.3 and not 55.6. You can change this in FNVEdit to change the Varmint Rifle to use the .22LR ammo. This is probably due to Weapon Retexture Project, which keeps the 5.56 variant.

I’m guessing you installed the mod on an active save? Reverse, texture is there but the caliber is 5.56. First, I'd recommend using JSawyer Ultimate instead.

Get Nexus Mod Manager, get the required mods, and get JSawyer Ultimate. The chance of an item spawning is multipled by the number as a percentage, i.e.

it matches up with the load order I'm supposed to have for YUP afaik. Here's the JSawyer Ultimate Edition page on Nexus Mods. Latest version of Millenia's WRP uses the weapon fixes from WMIM, which I presume is why it's a requirement now. Either you live with this, or use my Complete Respec mod to re-level your character to a lower level in line with the XP you have. for the life of me i can't find that ini. It's been 200 years, bruh. So I wrote from scratch a single all-in-one patch to forward edits from the latest Yukichigai Unofficial Patch, Unofficial Patch Plus and JSawyer Ultimate. Press question mark to learn the rest of the keyboard shortcuts. This looks like an awesome mod for a new playthrough.

Press J to jump to the feed. Help us shape the future of the Vortex mod manager by. Previous version of JSawyer Ultimate applied this to all aid, but Version 4.00 only applies this to drinks and magazines by default. Other mods that need those requirements are working fine so I'm not entirely sure whats going on here. Here is my load order. I think most people who play modded games don't uninstall an overhaul mod mid-playthrough. If I moved the JSU esp underneath WRP, I get .22LR but the texture is wack. What could cause this? He did ask and consider the opinions of his user base. When I boot up the game it tells me I'm missing a requirement and lists off NVSE, JIP and Johnny guitar for Jsaw ult and mojave arsenal. But back to the whet stones. I know that a lot of people come here ask questions, but I can really use help here. Everything Fallout modding, from Fallout 1 to Fallout 4 and everything in between. If you want to install the original mod, you have to paste the .esp file into your New Vegas Data folder (usually C:\Program Files (x86)\Steam\SteamApps\common\Fallout New Vegas\Data) and check its box in the Data Files section of the launcher. In that case, there’s a small side effect since your total accumulated XP will be lower than is actually required for your current level under the new settings.

I can 90% complete the game within the next 2-5 levels and I'm only level 20. The powerful open-source mod manager from Nexus Mods. The ini only allows a decrease in xp gains which I can only imagine turns NV into the grindiest grindfest to out grind all the MMOs combined. how to install the jsawyer mod? Customisation is now in the INI file generated in the Data\Config folder. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. It relied on scripted edits to the affected weapon repair lists, but I was made aware that NVSE’s list functions could actually cause items to become permanently stuck in lists. why the hell was customization moved from MCM to a damn .ini? Especially if a player is using Mojave Arsenal and Mojave Raider mods alongside Jsawyer ultimate edition. prior to version 5 of this mod i believe I was able to do so. I have a question regarding the loot rarity slider. Has anyone else been unable to use whet stones to repair melee items? I am completing entire questlines (just finished crazy crazy crazy while killing everything I could and passing every skill, speech check) and clearing out my fav xp spawns including deathclaws, legion and cazadors but my xp bar has either not moved or moved so little that I cant tell. So I was also just looking at potential incompatibilities between WMIM and this.

i don't even have a Config folder in Data.