Best builds for story characters ? Since the conversation stats are resolve and perception primarily, with intellect a close third. The classes that you choose to focus on really shine, while you could have some negative experiences from npcs or if you didn't know how to play the class optimally. Okey to the point, so during our playthrough we (atleast I) often feel like mixing things up, making changes to my play style, tactics and team composition. Very good AoE, crazy heart of fury. He tanked everything, but I didn't "interact" with him much in combat. Tanks, dps with some crowd control. I go unarmed most of the time and my damage is very good, but some enemies are immune to crush or have high DR against it so I carry a backup weapon. Despite putting rogue in last place, I think it's a pretty good class. However, I've never really played with Hirivias the Druid and am interested to see what he can do. If I want a different flavor to my team then I can shift out a fighter with a paladin, but the priests buffs and heals will always bring a huge benefit to my team, regardless of composition. Cookies help us deliver our Services. I've been doing just fine without a priest, thank you very much. It worked great. Edit: Thanks for all the suggestions! And another good part is going as a high INT Barbarian, INT increasing your AOEs to wreck face and also allows your main character to make use of INT in dialogue choices. Or just run with Durance, since there's not too many NPCs so you can keep some in the party the entire game. I don't even know what that is, I thought he just had cat form.. which I don't want.

All classes are good depending on which you like most...for me Wizard is the only class I will ever really enjoy playing. Since we can shift out every character in the team except for the main guy, it makes sense to pick the most CORE class for your main guy. So instead, we may get something like, "Being a barbarian, I am quite fond of inflicting dents in craniums." Pillars of Eternity > General Discussions > Topic Details. All your abilities work with weapons. I'm not a fan of putting characters in a battle, turn AI on and then wait that the AI wins the battle in my place. Or look at a rogue whom you use as Deathblow spell caster with all the spell bindings and scrolls you can get. Priest is not a CORE class by any means. I waited til I had two tanks then switched him to full out DPS. Will maybe get another tank, perhaps a chanter. Any caster, a barbarian, a rogue, an optimized gun ranger, a might/dex oriented cipher, etc can fill that role nicely. What is the best party setup in Pillars of Eternity 2 Deadfire? I like getting the most out of my character. You'd also have to specifiy what role the character is supposed to play. What kind of armour do you use for Monks? But unless you have a very clear idea of how you want your game to be or are planning to run a very specialized team composition (all Rangers etc...) then I think this post has some value. Normal might be "too easy" but you can also make your character any way you want and probably still have no problem beating the game, so there's that!

Apologies for me misspelling some of the names as well. Intelligence is very good for caster classes and Barbarian. A place to discuss the Obsidian Entertainment game Pillars of Eternity and Pillars of Eternity II: Deadfire. Priest needs a bit longer for the buffs to cast but is no doubt capable of soloing all content. Pillars of Eternity. While I don't totally agree that two Wiz is a bad thing- if you DO feel that way- then Druid might be the answer. Select a class. With Concelhaut's Hammer I could lock down any boss playing on hard, I stunlocked 2 dragons simultaneously. You can build them to be real bruisers, throwing out high DPS with the right build. I'd put Cipher way higher up, on the same level as Druids/Chanters, and don't really see how you can place them that low. The self heals will definitely allow you to survive in melee if things get hairy, but you won't be able to reach the DPS levels of a rogue. Paste as plain text instead, × A Cipher is generally considered one of the best classes; they have a lot of skills and abilities that make it shine, and story-wise make for a good main character. I played the final act of my first game on Hard without a priest, instead relying on my druid and paladin. Everyone else does, though, everyone who beholds them.

Very good help from everybody and have decided to go rogue. Character creation is the process by which a player creates a player character. Press J to jump to the feed. Chanter over Paladin for sure, and IMO the Druid to Chanter gap isn't even that large. The only reason you seem to want a Priest so bad to heal and buff is becuase your DPS sucks. ---------------------------------------------------------------------. By end game he was decimating anything that moved. Do some role playing, the game is not that hard. Same for rank #11, a Rogue using Deathblows and duplicated fireball sabers to fast cast Direballs is hard to beat for damages too. Do you need to optimize a character to tank? Concelhaut's Hammer I could lock down any boss playing on hard, I stunlocked 2 dragons simultaneously. LethalSaw. Overall it's just a really fun class to play that always gives you options in battles but doesn't require micromanaging. Wizards, because Aloth's level 1 spell selection is ~_~. For me it is hard to imagine something coming close from Devotion + Crown of the faithful, or chained Shadowflames or a Spiritshifted druid charging with all storm spells active. Of course, each class can be developed however you want to but in general the roles in a party should be divided as follows: A universal party should have one tank and one character who can deal melee damage, two characters who can deal ranged damage and one support character. Else, don't do it. "Mass spell" classes (Priest and druid) are nice if you don't mind knowing what every spell does. Monk is very fast, has good hp and the more he is damaged the more he gets stronger. I like helping people and buffing my party as I progress through the story. ""You've already used up all the others.”. Though I haven't messed around with any good endgame fighter/rogue/barb builds, a lot of their builds are very item dependent so I steer away from using them early game and never go back by endgame because I get used to using my party the way it is.