Instead, all the facilities in the base are damaged. They will be used to automatically refill their respective weapons after a Tactical mission. ‘Added new tactical music’ feels like a bit of an understatement. Functionality reworked: An ally within 10 tiles recovers 2 Action Points. Would be nice to have an emphasis about these tracks. Shred is spread across each individual bullet.

Guest User December 2, 2019. 441.

We have just released a patch for Phoenix Point.

Remove Mindfragger ability is executed faster now. Only problem is that it sometimes doesnt hit for no reason and is very inconsistent with the area effect it applies. Nergal’s Wrath - slightly increased its accuracy. Increased the rewards from successfully defending Havens. Fixed a hang when a Mindfragger attempted to mind control a soldier with the Juggernaut head bionic. The first base at the start of the game is the only Active one. While we are making every effort to deliver updates at a regular pace, please understand that the current situation may have an impact on our release schedule.

Fixed some animation issues when throwing grenades. Units are no longer interrupted while they are using the Dash ability. We have just released a patch for Phoenix Point. As it included not only the "rule change" of having to evacuate your soldiers after killing the Spawnery, but also a map redesign, it will be interesting to see how it works. It was pretty useful mid-game my last playthrough, even into endgame if you got positioning on a Pandoran with their back to a wall, the fire pooled under them instead of spreading.

This is the update I've been waiting for before I start playing again. Fixed an issue where the camera would focus more on the cover than the soldier’s shooting when entering a step out animation. Fixed a rare hang that occurred after successfully defending a haven with low population numbers. Fixed an issue where the Danchev Assault Rifle fired half a burst during Return Fire. I have a feeling people are just going to outright ignore Lair missions if they weren't already. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. Send them a thank you email or something, some of these are quite good. may sound stupid but can the human population recover? Thankyou. Inactive Phoenix Bases need to be activated by paying resources. Plus the game runs much smoothier on my PC now. This is an awesome patch, guys, thanks a lot.

A good patch.

REMINDER: it is highly advisable to start a new campaign after this patch to …

Just wondering! 1019. If a Phoenix Base is covered in Mist then the chances of it being Infected are increased. Cyclops SR7 - slightly reduced its accuracy. The rest of that squad usually has the map cleared but for some distant enemies anyway. Fixed a hang when the Scylla used abilities related to the Spitter Head body part. Fixed an issue where the player's aircraft couldn't move after acquiring more than 10 total ships. Fixed a hang when an Overwatch shot hit a Mutog during its leap animation.

Phoenix can assist havens by repairing their structures. Added a new model for the Scavenger Sniper.

The Infected Bases will have Pandoran enemies in them and need to be cleared out before they can be used.

Added an HP bar to weapons that appears when you select a weapon that is damaged while in the Tactical layer. Fixed an issue where units will continue to be affected by Mind Control even if the unit controlling them has evacuated. We are also balancing abilities, weapons, and fixing bugs. General Discussion. Dash - Movement range reduced from 75% to 50%. I really hope they kept the ODI events.

I'm looking forward to taking the game for another spin after the next DLC!

Fixed an issue where the L3 button on the gamepad didn’t open the correct character’s information. Fixed an issue where the Standby ability couldn’t be used by units inside a vehicle. Uragan MG - increased its accuracy.

Today we have released patch 1.0.56617. Unironically my favorite change in the patch. :x, Please fix a bug when the mission cannot be completed after the elimination of all enemies. 24. Vyara SR - slightly reduced its accuracy. Limited to 2 uses per turn. The patch addresses the following issues: Downloading the patch as I write this, he comes another 50h of my time into 1-2 new runs :). Now if a projectile hits and destroys a wall or body part the projectile will continue flying with the remaining damage.